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 Sapphire's Cards

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Mahad Truesdale

Mahad Truesdale


Posts : 361

Sapphire's Cards Empty
PostSubject: Sapphire's Cards   Sapphire's Cards I_icon_minitimeSat Dec 05, 2009 1:20 am

Really just anime cards

Comic Hand
Equip Spell Card
Equip only to a monster your opponent controls. Gain control of the equipped monster. The equipped monster is treated as a Toon monster. If you do not control a face-up "Toon World", destroy this card. If this card is removed from the field, return the equipped monster to its previous controller. If your opponent does not control a Toon monster, the equipped monster can attack your opponent directly.

Shadow Toon
Normal Spell Card
Activate only while you control a face-up "Toon World". Select 1 monster your opponent controls, and inflict damage to your opponent equal to that monster's ATK.

Toon Briefcase
Normal Trap Card
Activate only while you control a face-up "Toon World" when your opponent Normal Summons a monster. Return the summoned monster its owner's Deck.

Toon Kingdom
Continuous Spell Card
Activate only by sending the top 5 cards of your Deck to the Graveyard. This card's name is treated as "Toon World" while it is face-up on the field. You can remove from play the top card of your Deck to make a Toon Monster you control unable to be destroyed by battle for as long as this card remains face-up on the field. (Damage calculation is applied normally.)

Toon Mask
Normal Trap Card
Activate only when your opponent summons a monster while you control "Toon World". Tribute 1 Toon monster you control to Special Summon 1 Toon monster from your hand or Deck with the same ATK, DEF, Attribute, and Type as the summoned monster.

Toon Roll-Back
Normal Spell Card
Activate only during your Main Phase 2 while you control a face-up "Toon World". Immediately return to Main Phase 1. Monsters you control that have already declared an attack cannot attack again this turn, except with a card effect. Only Toon Monsters may attack during the new Battle Phase of this turn.

Mimicat
Normal Spell Card
Remove 5 random cards in your Deck from play. Add 1 card from your opponent's Graveyard to your hand.

Tears of a Mermaid
Normal Trap Card
Activate only when your opponent activates 1 Set Spell or Trap Card that targets a monster. Negate the activation and effect of that card and destroy it.
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