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 Kotan's cards

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Kotan

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Posts : 434

PostSubject: Kotan's cards   Sun Sep 26, 2010 3:32 am

Card Name: Aura Armor
Image of Card:
Special Features: Special summoning.
Effect/Description: Activate only when your opponent declares a direct attack while your Life Points are 2000 or less. Negate the attack and Special Summon 1 "Player Token" (Warrior-Type/EARTH/Level 4/ATK ?/DEF ?). If a "Player Token" is Special Summoned successfully, halve your Life Points. The Token's ATK and DEF are equal to your Life Points. At the end of your Battle Phase, pay half of your Life Points. If you do not, destroy the "Player Token." When a "Player Token" you control is destroyed, you lose the Duel.
Card Color: Pink

Card Name: Red eyes Black knight
Card image:
Card Attribute: Dark
Card Type: Warrior
Special Features: Fusion/effect
Attack Points: Attack points added to half of Red eyes
Defense Points: Defense points added to half of Red eyes.
Effect/Description: Player token + Red eyes black dragon. When this card is Successfully Fusion Summoned, you can remove one warrior on the field or your hand and gain half its attack points. This card's original attack and defense points are equal to half of red eyes, and your full player token attack points. When this card is destroyed, remove red eyes black dragon from play to special summon a player token.


Card Name: The ritual
Image of Card:
Special Features: Life point gain/draw
Effect/Description: This card only activates when your life points are below 2000. Remove up to 3 spell cards from the graveyard, to regain 3000 life points, 1000 life points for each spell card. After this, draw one card.
Card Color: Green


Last edited by Kotan on Mon Dec 13, 2010 10:17 am; edited 1 time in total
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Kotan

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PostSubject: Re: Kotan's cards   Tue Oct 05, 2010 8:56 am

I accidentally did a wrong effect for the ritual card, but modified it.
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Kotan

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PostSubject: Re: Kotan's cards   Sat Oct 09, 2010 3:24 am

Blue Flame Swordsman
ATK: 1800
DEF: 1600
Attribute:FIRE
Type:Warrior\Effect
Level:4
You can transfer some of this cards attack points to another monster.When this card is destroyed and sent to the Graveyard, Special Summon 1 "Flame Swordsman" from your Graveyard or your Extra Deck.





Last edited by Kotan on Tue Nov 16, 2010 8:24 am; edited 3 times in total
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Mahad Truesdale

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PostSubject: Re: Kotan's cards   Sat Oct 09, 2010 10:40 am

Do you want Mahad to give Hermos to Koten? I might be able to work it into the Neo Wings Tournament story arc.

Also, do you want to keep Hermos's fusions as Equip cards or make them Fusion Union Monsters? If you were to realistically try them as Equip cards they'd cause hand lag. Not an issue on a forum RPG like this but would be an issue if they were real cards.
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Kotan

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PostSubject: Re: Kotan's cards   Sat Oct 09, 2010 2:11 pm

Yeah, mahad could give it to him, as he could sense the spirit of red eyes in kotan. And also, just equip cards. It would make more sense.
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Kotan

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PostSubject: Re: Kotan's cards   Mon Oct 11, 2010 1:42 pm

The Claw of Hermos
Normal Spell Card
Activate only by selecting 1 Fusion Monster in your Extra Deck that includes "The Claw of Hermos" as a Fusion Material Monster. Send this card and 1 Monster Card listed as a Union Fusion Material Monster from the field to the Graveyard, and equip the selected Fusion Monster from your Extra Deck to an appropriate monster on your side of the field. A Union monster equipped by this effect cannot use it's effect to Special Summon itself this turn. Spells, Traps, and Effect Monsters' effects cannot be activated in response to this card's activation. If you activate this card while you control a face-up "The Seal of Orichalcos" this card's effect is negated and it is destroyed.

Red-Eyes Black Dragon Sword
ATK:0
DEF:0
Attribute:DARK
Type:Warrior/Fusion/Union/Effect
Level:7
"The Claw of Hermos" + "Red-Eyes B. Dragon"
This card cannot be special summoned from the Extra Deck. This card can only be equipped from the Extra Deck by the effect of ""The Claw of Hermos". Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. The equipped monster gains 1000 ATK and an additional 500 ATK for each Dragon-Type monster on the field. If you control a face-up "The Seal of Orichalcos" remove this card from play and special summon "Red-Eyes B. Dragon" from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)

Time Magic Hammer
ATK:0
DEF:0
Attribute:LIGHT
Type:Spellcaster/Fusion/Union/Effect
Level:2
"The Claw of Hermos" + "Time Wizard"
This card cannot be special summoned from the Extra Deck. This card can only be equipped from the Extra Deck by the effect of ""The Claw of Hermos". Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. At the End Phase of the turn you equip this card, roll a six-sided die once for each monster your opponent controls, then remove from play all monsters your opponent controls (face-down cards are removed face-down). At the start of your opponent's Main Phase 1, return monsters removed by this card's effect, whose die results correspond with the number of your opponent's Standby Phases that have passed since this card's activation, to the opponent's side of the field in their same battle positions (face-down cards are returned face-down). This effect cannot be activated again until all monsters that have been removed from play have returned to the field. If you control a face-up "The Seal of Orichalcos" remove this card from play and special summon "Time Wizard" from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)


Big Bang Dragon Blow
ATK:0
DEF:0
Attribute:EARTH
Type:Machine/Fusion/Union/Effect
Level:4
"The Claw of Hermos" + "Big Bang Blow"
This card cannot be special summoned from the Extra Deck. This card can only be equipped from the Extra Deck by the effect of ""The Claw of Hermos". Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. When the equipped monster battles with an opponent's monster, you can Tribute 1 Dragon-Type monster to destroy all monsters your opponent controls and inflict damage to your opponent equal to the combined ATK of those monsters. If this effect is used during your turn end the Battle Phase. If you control a face-up "The Seal of Orichalcos" remove this card from play and special summon "Big Bang Blow" from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)


Rocket Hermos Cannon
ATK:0
DEF:0
Attribute:LIGHT
Type:Machine/Fusion/Union/Effect
Level:4
"The Claw of Hermos" + "Rocket Warrior"
This card cannot be special summoned from the Extra Deck. This card can only be equipped from the Extra Deck by the effect of ""The Claw of Hermos". Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn when this card is equipped to a monster, you can destroy all monsters your opponent controls and inflict damage to your opponent equal to the total ATK of those monster(s). If you do, monsters you control cannot declare an attack this turn. If this effect is used during your turn end the Battle Phase. If you control a face-up "The Seal of Orichalcos" remove this card from play and special summon "Rocket Warrior" from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)


Goddess Bow
ATK:0
DEF:0
Attribute:LIGHT
Type:Warrior/Fusion/Union/Effect
Level:4
"The Claw of Hermos" + "Queen's Knight"
This card cannot be special summoned from the Extra Deck. This card can only be equipped from the Extra Deck by the effect of ""The Claw of Hermos". Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. Double the equipped monster's original ATK. The equipped monster cannot be destroyed by battle with a monster with the same ATK. If the equipped monster does not destroy an opponent's monster by battle due to that monster's effect, it can attack once again in a row. If you attack with the equipped monster no other monster you control can attack this turn. If you control a face-up "The Seal of Orichalcos" remove this card from play and special summon "Queen's Knight" from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)


Big Bang Blow
ATK:0
DEF:0
Attribute:EARTH
Type:Machine\Armor
Level:4
If this card is destroyed by battle and sent to the Graveyard while you control 2 or more monsters, destroy all monsters on the field. Then, inflict damage to each player equal to the total ATK of their monsters that were destroyed this way. (Only 1 Armor Monster can attack per turn. If you control 2 or more Armor Monsters and 1 of them is selected as an attack target, you can change the target to another Armor Monster you control.)

Red-Eyes Transmigration
Ritual Spell Card
This card is used to Ritual Summon "Lord of the Red". You must also Tribute 1 "Red-Eyes B. Dragon" and 1 Warrior-Type monster from the field or your hand.

Lord of the Red
ATK: 2400
DEF: 2000
Attribute:DARK
Type:Warrior/Ritual/Effect
Level:7
This card can only be Ritual Summoned with the Ritual Spell Card, "Red-Eyes Transmigration". If 2 Spell Cards are activated (in separate Chains) during the same turn, you can destroy all other monsters on the field after the 2nd Spell Card's effect resolves.
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Minato Belmont

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PostSubject: Re: Kotan's cards   Mon Oct 11, 2010 2:01 pm

Kotan wrote:
The Claw of Hermos
Normal Spell Card
Activate only by selecting 1 Fusion Monster in your Extra Deck that includes "The Claw of Hermos" as a Fusion Material Monster. Send this card and 1 Monster Card listed as a Union Fusion Material Monster from the field to the Graveyard, and equip the selected Fusion Monster from your Extra Deck to an appropriate monster on your side of the field.

No one will be using "The Seal of Orichacos" nor do I like the activation reflection.

Kotan wrote:
Red-Eyes Black Dragon Sword
ATK:0
DEF:0
Attribute:DARK
Type:Warrior/Fusion/Union/Effect
Level:7
"The Claw of Hermos" + "Red-Eyes B. Dragon"
This card cannot be special summoned from the Extra Deck. This card can only be equipped from the Extra Deck by the effect of ""The Claw of Hermos". Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. The equipped monster gains 500 ATK for each Dragon-Type monster on the field. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)

I like this version better. Edited by me.

Kotan wrote:
Time Magic Hammer
ATK:0
DEF:0
Attribute:LIGHT
Type:Spellcaster/Fusion/Union/Effect
Level:2
"The Claw of Hermos" + "Time Wizard"
This card cannot be special summoned from the Extra Deck. This card can only be equipped from the Extra Deck by the effect of ""The Claw of Hermos". Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. At the End Phase of the turn you equip this card, roll a six-sided die once then remove from all monsters that are higher than that number in stars.

Keep it simple stupid.

Big Bang Dragon Blow will not be approved.

Kotan wrote:
Goddess Bow
ATK:0
DEF:0
Attribute:LIGHT
Type:Warrior/Fusion/Union/Effect
Level:4
"The Claw of Hermos" + "Queen's Knight"
This card cannot be special summoned from the Extra Deck. This card can only be equipped from the Extra Deck by the effect of ""The Claw of Hermos". Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. Double the equipped monster's original ATK. The equipped monster cannot be destroyed by battle with a monster with the same ATK. If the equipped monster does not destroy an opponent's monster by battle due to that monster's effect, it can attack once again in a row. If you attack with the equipped monster no other monster you control can attack this turn.

Not bad.

Big Bang Blow will not be approved

Kotan wrote:
Red-Eyes Transmigration
Ritual Spell Card
This card is used to Ritual Summon "Lord of the Red". You must also Tribute 1 "Red-Eyes B. Dragon" and 1 Warrior-Type monster from the field or your hand.

This is fine.

Quote :
Lord of the Red
ATK: 2400
DEF: 2000
Attribute:DARK
Type:Warrior/Ritual/Effect
Level:7
This card can only be Ritual Summoned with the Ritual Spell Card, "Red-Eyes Transmigration". If 2 Spell Cards are activated (in separate Chains) during the same turn, you can destroy all other monsters on the field after the 2nd Spell Card's effect resolves.
This is fine too.

Approved.
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Kotan

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Posts : 434

PostSubject: Re: Kotan's cards   Wed Oct 20, 2010 2:10 pm

Legendary Knight Hermos
ATK:2800
DEF:1800
Attribute:LIGHT
Type:Warrior/Effect
Level:8
This card cannot be Normal Summoned or Set. This card can only be Special Summoned with "Legend of Heart". During either player's turn, you can remove from play 1 Effect Monster from your Graveyard to have this card gain that monster's effects until the End Phase. When a monster you control is selected as an attack target, you can switch the target to this card.

Dark dragon ritual
Ritual spell card
This card is used to Ritual Summon "Knight of Dark Dragons". You must also Tribute monsters whose total Level Stars equal 4 or more from the field or your hand.

Knight of dark dragons
ATK:1900
DEF:1200
Attribute:Dark
Type:Warrior/Effect
Level:4
This card can only be Ritual Summoned with the Ritual Spell Card, "Dark Dragon Ritual". During your Main Phase, you can Tribute this card to Special Summon 1 "Red-Eyes B. Dragon" from your hand or Deck. That monster cannot attack during the turn it is Special Summoned.

Take one chance
Trap card
Select 1 random card in your Graveyard. If it is a Monster Card, Special Summon it, ignoring the Summoning conditions. If it is a Spell or Trap Card, activate it immediately, ignoring the activation conditions.

Star blaster
Normal spell card
Select 1 face-up monster you control and roll 1 six-sided die. Increase the Level of the selected monster by the die result. After that, you can Tribute the selected monster to Special Summon 1 monster from your hand with an equal Level

Hermos armour
ATK: equal to life points
DEF:equal to life points
Attribute:Light
Type:Warrior/Fusion/Union/Effect
Level:7
"The Claw of Hermos" + "Player token"
This card cannot be special summoned from the Extra Deck. This card can only be equipped from the Extra Deck by the effect of ""The Claw of Hermos". This card can only be summoned by equipping it to the controller of hermos. If this card is destroyed, you lose half of your life points. To keep this armour on, after your battle phase, you must pay half your life points.


Last edited by Kotan on Tue Nov 16, 2010 9:13 am; edited 2 times in total
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Kotan

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PostSubject: Re: Kotan's cards   Sun Nov 07, 2010 12:28 pm

Dice dungeon
Field spell card
If either player controls no monsters, destroy this card. Each player must roll a six-sided die when one of their monsters battles, and their monster gains the appropriate effect during the Damage Step only: ● 1: That monster loses 1000 ATK. ● 2: That monster gains 1000 ATK. ● 3: That monster attacks normally. ● 4:That monster's ATK becomes 0. ● 5: That monster has its Original ATK halved. ● 6: That monster has its ATK doubled.

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Minato Belmont

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PostSubject: Re: Kotan's cards   Tue Nov 16, 2010 9:29 am

Kotan wrote:
Legendary Knight Hermos
ATK:2800
DEF:1800
Attribute:LIGHT
Type:Warrior/Effect
Level:8
This card cannot be Normal Summoned or Set. This card can only be Special Summoned with "Legend of Heart". During either player's turn, you can remove from play 1 Effect Monster from your Graveyard to have this card gain that monster's effects until the End Phase. When a monster you control is selected as an attack target, you can switch the target to this card.

I'll allow dat'

Kotan wrote:
Dark dragon ritual
Ritual spell card
This card is used to Ritual Summon "Knight of Dark Dragons". You must also Tribute monsters whose total Level Stars equal 4 or more from the field or your hand.

Kaay.

Kotan wrote:
Knight of dark dragons
ATK:1900
DEF:1200
Attribute:Dark
Type:Warrior/Effect
Level:4
This card can only be Ritual Summoned with the Ritual Spell Card, "Dark Dragon Ritual". During your Main Phase, you can Tribute this card to Special Summon 1 "Red-Eyes B. Dragon" from your hand or Deck. That monster cannot attack during the turn it is Special Summoned.

I'll allow.

Kotan wrote:
Take one chance
Trap card
Select 1 random card in your Graveyard. If it is a Monster Card, Special Summon it, ignoring the Summoning conditions. If it is a Spell or Trap, this card is inert.

Edit: Ignore conditions on a Trap or Spell? Are you high. Stick with monsters.

Kotan wrote:
Star blaster
Normal spell card
Select 1 face-up monster you control and roll 1 six-sided die. Increase the Level of the selected monster by the die result.

Edit: You should really start sticking with one effect.


Kotan wrote:
Hermos armour
ATK: equal to life points
DEF:equal to life points
Attribute:Light
Type:Warrior/Fusion/Union/Effect
Level:7
"The Claw of Hermos" + "Player token"
This card cannot be special summoned from the Extra Deck. This card can only be equipped from the Extra Deck by the effect of ""The Claw of Hermos". This card can only be summoned by equipping it to the controller of hermos. If this card is destroyed, you lose half of your life points. To keep this armour on, after your battle phase, you must pay half your life points.

Edit: So you're saying that this is simply a ATK/DEF booster? Kay.
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Minato Belmont

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PostSubject: Re: Kotan's cards   Tue Nov 16, 2010 9:32 am

Kotan wrote:
Dice dungeon
Field spell card
If either player controls no monsters, destroy this card. Each player must roll a six-sided die when one of their monsters battles, and their monster gains the appropriate effect during the Damage Step only: ● 1: That monster loses 500 ATK. ● 2: That monster gains 500 ATK. ● 3: That monster attacks normally. ● 4:That monster's ATK becomes 0. ● 5: That monster has its Original ATK halved. ● 6: That monster has its ATK doubled.

Edit: Allowed, with edits.

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Kotan

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PostSubject: Re: Kotan's cards   Tue Nov 30, 2010 9:07 am

Grade sword
Equip spell card
Equip only to a Warrior-Type monster, with 1500 or less attack points. It gains 300 ATK. If the equipped monster is Tributed to Tribute Summon a Warrior-Type monster, you can treat the equipped monster as 2 Tributes for the Tribute Summon, as long as it is level 4 or bellow.

Trap booster
Quick play spell
Discard 1 card. This turn, you can activate 1 Trap Card from your hand.


Card Name: Red eyes spark knight
Card Attribute: Light
Card Type: Warrior
Special Features: Fusion/effect
Attack Points: Attack points added to half of Red eyes and sparkmans
Defense Points: Defense points added to half of Red eyes and sparkmans
Effect/Description: Player token + Red eyes black dragon + elemental hero sparkman.
When this card is destroyed, you may remove red eyes black dragon to special summon either Elemental hero sparkman, or a player token.
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