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 Shengri Kah's card

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Posts : 41

PostSubject: Shengri Kah's card   Sat Mar 27, 2010 4:55 pm

Fate Roulette
7 Stars *******
ATK: 0/DEF: 2400

This card cannot be destroyed by Spell or Trap cards, and if a monster attacks it, then you can use a dice roll and use one of the rolled effects

1. Fire: Detroy one monster card on the field without applying Damage Calculation

2.Wind: Return one monster card to the owner's hand

3.Water: No effect

4.Earth: Change the Position of one monster

5.Light: Brings one monster card that was removed from play
back to the field

6.Darkness: Removes one monster from play

((Tell me if this is a good card, or if i need to tone it down...))
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